Discworld mud weapons
WebWeapons are used in the Discworld MUD to (typically) kill things, and can be melee, ranged, or both. Weapons can be found in shops, or on players and NPCs. The skill judge can be used to assess the quality of weapons ( vurdere is used for armour), although this must be learnt. All items (95) # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z WebFiresticks are a polearm weapon that can be lit to create both a light source and a flaming weapon. They can be refueled using lamp oil. You can 'whirl' them in a number of patterns.
Discworld mud weapons
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WebCharms. Charms are a popular item to Remember Place on, as there are many, many different types. They can be "add"ed to, or "remove"d from a charm bracelet, which can hold fifteen charms at once. Note that these are entirely different from the zodiac charms created by the Thousand Dancing Celestial Fates spell, which cannot be added to charm ... WebThis article is a stub. You can help Discworld MUD Wiki by expanding it. This is a list of very effective weapons, easily acquired by newbies. These weapons have some or all of the following in common: They are very inexpensive. They are easy to acquire. They are easy to use. Swords. Short sword: Very inexpensive, lightweight, and can be found ...
Weapons are used in the Discworld MUD to (typically) kill things. Most are melee-oriented, but many are well suited to throwing. Certain weapons such as the crossbow and blowpipe are available in game but are of extremely limited use to non-Assassins. Weapons can be found in shops, or in the possession of … See more You can find tables with all individual weapons per type in the following pages: 1. Melee ~ Axes Daggers Flails Heavy-swords Misc … See more Each weapon has one or more 'attacks' that may be used when a player strikes with it; each 'attack' has the following associated with it. 1. … See more Weapons on the disc are divided into the following categories, each with its own skill associated with it. Most weapons are melee weapons, that can be used in close combat without using … See more Each weapon may have any number of special attacks associated with it; the list of special attacks is revealed on successful use of the … See more WebList of Weapon Commands Bash Behead (Warrior-only) Chop Crush (Warrior-only) Feint (Not technically an attack) Flick (Unique to the Fine sabre ) Hack Iai (Used as an …
WebClosing NPC contracts. Assassins of every specialization used to be able to close NPC contracts only four times per NPC. With the development change in September 2024 they are now able to close all NPC contracts four times after every eight months. That eight months cycle is calculated based on roundworld time. WebDaggers are a type of weapons on the Discworld MUD that use the fighting.melee.dagger skill. For the list of pages about daggers see Category:Daggers . bold Melee ~ Axes Daggers Flails Heavy-swords Misc weapons Polearms Swords Maces ~ Unarmed
WebDiscworld MUD is a free-to-play Multi-User Dungeon launched in the early 1990’s, based on Terry Pratchett’s Discworld series. It's possible to meet many characters and travel to the areas seen in the books. So far, the …
WebThe inhume command isn't learnt at a specific level but it does vary between the specialisations. Ninja will learn inhume when they pass the Chunin Test. Mano Rossa will learn it once they have taken the Oath. Hashishim can learn it after they pass the 7th initiation test. AM Assassin will learn it once they have completed The Run. old northwest primitive rendezvousWebFaith rods are weapons which may have rituals bestowed upon parts of them. Different faith rods have different numbers of slots for rituals: batons have one slot each except the webbed baton which has three, canes have two slots each, rods and maces have three slots each, and the flails, staffs, crooks, poles and sceptres have four slots. my mp4 filesWebMiscellaneous, or Misc, weapons are items on the Discworld MUD that can be used in combat but do not fit into any of the more common categories. The best ones can be found here . All items (6) # A B C D E F G H I J K L M N O P Q R S T U V W X Y Z Other B Borogravian bread stick M Misc weapons R Rubber chicken S Senssu fan Sharpened sai V old northwest definition apushWebCustomizing rooms. Every location on the mud an be referred to as a room. There are some limited ways in which you can influence regular rooms. After some variable time (much faster in the terrains) without a player, a npc or a corpse in the room, it will unload and all changes will be lost. my mp4 movies free download full hd qualityWebKefka's Discworld MUD Item Database Item Database [7890 items, 804 shops, 183 eateries, 1125 NPCs listed] This database attempts to index the items, shops and NPCs … my mp4 files won\u0027t play on windows 10Webcrafts.smithing.black.weapons; fighting.defence.blocking; fighting.defence.parrying; fighting.melee.dagger; fighting.melee.mace; fighting.melee.polearm; fighting.melee.sword; fighting.points; fighting.range.bow; fighting.special.tactics; fighting.special.weapon; fighting.unarmed.grappling; adventuring.evaluating.armour; adventuring.evaluating ... old northwest jewelersWebSpecial Abilities - Discworld MUD Wiki Special Abilities navigation search Contents [ hide ] Implementation Locations 2.1 Ankh-Morpork 2.2 Ephebe 2.3 Sto Lat 2.4 Genua 2.5 Djelibeybi 3 Help file 4 See also Implementation Special abilities were added to the game on 12 April 2015, as described in this blog post . old northwest land co